A department store which has gone out of business and been hastily liquidated, leaving behind shop furniture and other uncollected items inside an open indoor space.
This scene was created over 10 weeks as a class project for the CGMA "UE4 modular environments" course. I was responsible for nearly everything pictured here, including blockout, asset construction, materials, and lighting. The scene is not yet final, but I am still excited to show what was accomplished during the course!
I did not create the mannequins or metal recycling bin, the plants, and 2-3 assets from free Unreal marketplace content.
Also, several small props like the exit sign and handcart were created before the class.
Fitting room pano
Shop area pano
Watch repair pano
Entrance pano